RCF House Rules 3 v 3

RCF House Rules 3 v 3

Players: Ages 6-100

Number of Players

  • Minimum Number of Players to Start Match: Three
  • Substitution Limit: None
  • Substitution Method: “Flying substitution” (all players enter and leave as they please)
  • Exiting player must be off the court before substitute can enter

Players’ Equipment

Same color shirts, shorts, socks, protective shin-guards and footwear with rubber soles (NO cleats allowed).

Referee Duties:

Enforce the 3v3 House Rules, help out players as needed, and keep time for the match. Unique to the 3v3 program, the Referee may offer suggestions to teams if he/she feels that this may be useful to advancing the game. All rulings by the Referee are final and are not to be challenged by coaches, players, or spectators.

Duration of the Game

  • Duration: Two equal periods of 24 minutes on a running clock with a 2 minute halftime.
  • No time outs.
  • The Start of Play

The visiting team kicks off to start the first half. Opposing team waits outside center circle; ball deemed in play once it has been kicked and moves forward; the kicker shall not touch the ball again before someone else touches it. Play is restarted with a kick off by the defending team after a goal is scored. The home team starts the second half with a kick off.

Ball in and out of Play

  • Ball out of play: When the ball has completely crossed the goal line or touchline; when the game has been stopped by the Referee; when the ball hits the ceiling.
  • If the ball hits the ceiling while in play, the game is restarted with a kick-in taken by the opponents of the team that last touched the ball. The kick-in is taken from the point on the touch line nearest to the place on the ground above which the ball hit the ceiling.
  • Lines: Touchlines and goal lines are considered inside the playing area.

Method of Scoring

A goal is scored when the entire ball crosses over the goal line and into the goal area. A goal may not be scored directly from any restart (e.g., kick-off, kick-in, or foul kick) with exception of corner kick described below. The Referee tracks a maximum 5 goal differential.

Fouls and Misconduct

An indirect free kick may be awarded to the opposing team if a player commits any of the infractions listed below. If in the opinion of the Referee that ‘advantage’ remains for the team that is fouled, he/she may indicate that play is to continue. If play is stopped by the Referee, an indirect free kick occurs from the point nearest where foul is committed. Types of misconduct: a. Kicking or tripping an opponent b. Using arms to block out an opponent c. Jumping on or charging an opponent d. Playing the ball while not remaining upright and on feet e. Pushing an opponent f. Touching the ball with any part of arm or hand while ball is in play g. Sliding of any kind is not allowed h. Players may not play the ball from the ground Free Kick Free kicks may be awarded for fouls and misconduct described above. Opponents must remain at least 8 feet from the ball at time the free kick is taken. The kicker is allowed to touch the ball only once until the ball is touched by another player. The free kick may be kicked in any direction and is considered ‘indirect’ in that it must contact another player from either team before a goal may be scored.

Kick-in

A kick-in is given to the opposing team after a ball completely crosses the touch (side) line by a player from the first team. The kick-in is taken at the point where the ball crossed the touch line. The ball must remain stationary and be on or behind the touch line at time the ball is kicked. Opposing players must be at least 8 feet from the ball at time of kick in. The kicker may not touch the ball a second time until the ball is touched by another player. The kick-in is indirect, and thus players may not score directly.

Goal Kick

A ball kicked by the offensive team over the defending team’s goal (end) line, results in a goal kick. The ball is placed anywhere within the penalty arc and brought back into play with an indirect kick by the defending team. The opposing team must remain behind the midfield line until the ball is touched. The player taking the goal kick may not touch the ball a second time until the ball is touched by another player.

Corner Kick

A ball kicked by the defending team over its own goal (end) line results in a corner kick for the offensive team. The corner kick is taken from the corner nearest where the ball went out of play and is a single-touch direct kick taken by any offensive player. Defenders must remain at least 8 feet from the ball at the time a corner kick is taken. A player may score directly from a corner kick without the ball contacting another player.

Penalty Arc

A 6-foot radius arc in front of each goal defines the penalty arc. Players from neither team may touch a ball that is ¬completely within the arc. If a defensive player commits this infraction, a goal is awarded to the offensive team. If an offensive player commits this infraction, a goal kick is awarded to the defensive team. Players from either team are free to pass through the penalty arc provided no ball contact is made within the arc. Any ball that stops within the penalty arc is considered a ‘dead’ ball; the Referee will administer a drop-ball at quarter field.